WHERE DO GAIA BABIES SPAWN?
Gaia BabySpawner will spawn babies in these containers primarily,
Beach. Redwood. Mountain. Jungle. Grassland. SE Badlands. SE Green Desert. AB Twitch Fertile Land. EXT Wasteland Easy. VAL Chalk Hills Plains.
You have a bad mod install and/or a corrupt save. Usually caused by hiccups between your server and Steam CMD. That causes your server to believe that mod is properly installed, but it isn’t. If you suffer from this issues, chances are that it’ll happen with every new update so you have 2 solutions, either get a better, more reliable host, or manually update your modfiles through FTP to your server. There’s nothing we can do about this and there’s nothing wrong with Gaia itself.
You cant. Dino Age is tied to the creature and cant be carried, used or spawned outside of it. You can change the craftspeed for Dino Age with ForgottenCraftSpeed=X, where X is a multiplier.
Gaia is not a core mod. By design, noting is rewritten, remapped or disabled. Every creature and item follow your serversetting, thus, Gaia can be loaded last of all your mods. Bear in mind that if you use a non-stackable mod and load it first, it will affect every mod loaded after that, including Gaia.
Gaia Beacons standalone mod remaps all surface lootdrops, thats the only exception and that mod is not needed to enjoy Gaia.
Basically, yes. It all depends on how the other mod/map is setup. For example, Extinction Core and Pugnacia is both core mods that remaps vanilla items and levels, so loading those before Gaia will cause some minor issues. Never use more than 1 mod if you use a non stackable or core mod. You will not get any support from me. It may sound harsh but I cant control other mods, especially when they are un-stackable.
That is by design. Gaia creatures uses custom saddles that requires Gaia resources to craft/obtain. Therefore, saddle tags are changed and other saddles wont work.
Look at this guide, https://survivetheark.com/index.php?/forums/topic/65930-tutorial-modify-loot-crate-contents-v242/. Same applies to dino drops. To find the corrent lootdrops Gaia uses, look in your ARK mod folder for Gaia>Corefiles>Lootsets. Here is an example(June 2018), https://pastebin.com/pAJBQaM6.
Kane made some digging and the results from 22 maps can be found in this Excel file.
Some mapmakers have shared their custom containers to us, see them here.
No Gaia creature natively cause overspawns. Either the container is broken(most often custom containers) or you have changed the spawns manually causing it. You should check your settings first, then report it to the mapmaker and then to us – we might be able to fix it even though it’s not caused by Gaia.
In your GameUserSettings.ini, in the bottom of it. Here’s an example with vanilla values, https://pastebin.com/0DC79dvV.
It was added by popular demand to combat the safety you get when acquiring a flyer. You can disable it with, DisableDesmodus=True in your GUS.
They are better. And, they comes with a ini-option so you can adjust them to your playstyle and server. Head over to ServerSettings.
There is a todo-list on discord. You can post your suggestions here on website, see the community menu.
That is intended to not make them to overpowered.
Exact same way as their vanilla counterpart. Same food/method, same affininty and everything scales with your servers dinolevels, making Gaia even more compatible with any mod that adds other dinos(yes, even core mods). Some exceptions is made on purpose, for example the Demonic Golem have same affinity with stone and sulfur due to most maps dont have access to sulfur.
If a creatures is tamed different than its vanilla counterpart, its listed on their page here.
No, in order to make Gaia as compatible with other mods as possible, I have choosen not to. The flyers(tameable) I have made for Gaia can level speed though.
All maps will work with Gaia aslong as they use vanilla spawncontainers. Some maps changes weights to their spawncontainers though so you might have to edit spawns if you are running a custom map. Head over to the spawnsheet to have a look for yourself.
Some custom spawners are used natively in Gaia, thanks to good map developers. As of right now, its Ragnarök, Ebenus Astrum, Hope, Olympus and Tartarus.
All mods that dont remap vanilla stuff will work fine with Gaia. If a mod have remapped vanilla item X, and Gaia needs X as a crafting ingredient, you’ll not be able to craft the Gaia item unless you change it manually with ConfigOverrideItemCraftingCosts.
No. Gaia follow your serversettings.
Nope, Gaia can be loaded last if you so wish. Everything in Gaia is designed to not interfer with vanilla files in any way. Everything will work regardless on load priority.
They are used in the DNA Splicer to craft fertilized eggs from the Divine, Dreadful, Heavenly and Demonic tiers.
The bunny will lay an egg every 30 minutes – 4 hours. If you go out of render for more than 15 minutes, the timer will be reset. The bunny does not have to be on wander. It just needs to sit there and chill.
The level output:
A = Bunny level.
B = A/2-1.
A + B = The level your egg will be.