Steam Workshop URL – https://steamcommunity.com/sharedfiles/filedetails/?id=1921128412.
Spawn codes and locations on the Google Spreadsheet here.
Gaia Wyverns adds 35 new types of Wyverns with different properties. They are divided into 9 tiers and each tier has 4 different variants(except Palus that have 3). There is also a saddle for them that you can craft.
This is an expansion mod made for Gaia but can be used with any dino mod, or as a standalone.
Gaia Wyverns cannot be tamed, kill wild ones, and bring their loot to your Wyvern Shrine to obtain a baby Wyvern for you to raise. These Wyverns cannot spawn nests or reproduce. Have no gender.
They can level speed, move backward, and have an increased turning rate. Their inventory will smelt metal to metal ingots, scrap metal to scrap metal ingots, turns wood into charcoal, and cooks all kinds of raw meat into cooked meat. Max amount of wild ones is 3 per type, so there can be a total of 93 wild Gaia Wyverns active. All variants have different types of music. These Wyverns uses the same food settings as Spinos, so they prefer fish meat.
Flame breath replaced with a sandstorm attack that slows the target by 25% and removes 1% health per second.
Regular vanilla flame breath attack.
Flame breath replaced with a screaming attack that immobilizes nearby creatures for 10 seconds.
Flame breath replaced with minions, that’ll explode into a gas cloud, dealing torpor.
Flame breath replaced with a meteor shower. Immune to explosions.
Flame breath replaces with minions, that’ll explode into a fireball, causing AoE damage. Immune to explosions.
Flame breath replaced with a blizzard/shards that rains down, slowing enemies.
Same attacks as vanilla Zombie Wyverns.
Regular vanilla flame breath attack. Can also divebomb like Griffins.
Red. x4 stats compared to vanilla. Stronger attacks and more health. Bleeds victim, making it lose 10% health over 5 seconds. Receives 15% more damage.
Green. x4 stats compared to vanilla. Deals Torpor in its attacks. Immune to torpor. Takes 15% less damage.
Blue. x4 stats compared to vanilla. Is 50% faster. Attacks slow the target by 50% for 5 seconds. 20% increased carry capacity.
Black/purple/yellow. x8 stats compared to vanilla. Attacks slow the target by 50% for 5 seconds, making it lose 10% health over 5 seconds and 25% of damage is applied as torpor. Is 50% faster, immune to torpor. Takes 15% less damage. Cannot be obtained.
EnableStatMod=False DisableWildSpawns=False DisableShrine=False DisableCustomMusic=False MaxWildWyvern=3 HealthMod=1 StamMod=1 WeightMod=1 DamageMod=1 SpeedMod=1 FoodMod=1 CraftMod=1 TorpMod=1